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Topic: Flash Questions R Us! (Read 39807 times)
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Two Time Stu
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I am making a game where a car drives around, I want it so when it hits a person the person falls down?
In other words how do I make it so when 1 movie clip hits another movie clip the other movie clip gos to frame 2 of that movie clip...
Thanks!
EDIT:
Ok I now have this
onClipEvent (load) { if (_root.car.hitTest(this.xhit, this.yhit, true)) _root.area.car2.play(2); }
on the clip, it doesn't give me an error message, but it doesn't do what I want it to do...
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« Last Edit: November 01, 2005, 11:44:46 pm by Two_Time_Stu »
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MBD123
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is it possible to make multiplayer games on flash that you play with people accross the web?
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Two Time Stu
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is it possible to make multiplayer games on flash that you play with people accross the web?
Possible = yes Extremely hard and would take years and years of proffesional flash experience = very yes
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Agent Brown
Totally Awexome Member
 
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I think my mask of sanity...
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Idunno, how long did it take for Weebl to do his Rock Paper Scissor game at weeblstuff.com?
Perhaps, DBM, you could use a decompiler for his flash file, and look at the code in it.
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MBD123
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Idunno, how long did it take for Weebl to do his Rock Paper Scissor game at weeblstuff.com?
Perhaps, DBM, you could use a decompiler for his flash file, and look at the code in it.
Good idea. Can you post a link?
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Agent Brown
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I think my mask of sanity...
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MBD123
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mucas gracias mi amigo
MERGE: Sorry 'bout double postin', but i have 4 Flash questions.
I'd like to know how to...
Make 3D items WITHOUT using Swift3D Make a calculator Make an object controlled by arrow keys Use the components Flash gives you
(Note from HSRT: You can click on the EDIT button right next to your previous post and put in what you wanna say. Just a little tip.)
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« Last Edit: December 22, 2005, 07:20:13 pm by HomestarRunnerTron »
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Jengajam
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The only real way to make 3D Without that component is to jsut do it frame by frame like TBC did in the teen girl squad thing.
You'll need to search for a component as a calculator.
The script for making an object controlled by the arrow keys is this: this would be an example for moving left
onClipEvent (load) { lspeed = 6; } if (Key.isDown(Key.LEFT) { this._x -= lspeed;
To sue the components, go to window, developement panels, components. Or Ctrl+F7.
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The world looks better in lime green font. Yep.

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SpongeBrain
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What about walls?
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FRIEND CODES: Mario Kart: 051602181253 ACWW: 068785286696 (Town: QuilCity | Name: MrPeanut)
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MBD123
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if (Key.isDown(Key.LEFT)  { [/size][/color][/font] With or without the smiley?
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SpongeBrain
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I'm going emo, kids!
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With or without the smiley?
Just copy it anyways and it will some out as the correct code.
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FRIEND CODES: Mario Kart: 051602181253 ACWW: 068785286696 (Town: QuilCity | Name: MrPeanut)
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Shapepressio
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Sorry about that, guys.
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Can anyone tell me how to make text copy from one place to another?
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Anyone know when the next name change is?
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MBD123
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what do you mean?
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Shapepressio
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Sorry about that, guys.
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I want to make soemthign so that when you press "Enter", text that you type in goes from one place to another.
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Anyone know when the next name change is?
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Bonkava!
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Something weird one time happened to me today.
I made a Motion Tween, later deleted, made another Motion Tween on the same layer, and later on I wanted the same tween as the first, so I copied it and pasted it and it was the second. I tried again and it was the second. I took "Tween 1" from the library, the one I wanted and put it in said frame. The second tween came up. The only way I got the object I wanted was to put it on a different layer. But that won't help since during the Tween I want a non-animated object to pop-up, I had it drawn already, and I can't draw things over very well, so I'd have to copy and paste but it'd probably just come out as the second tween!
Anyone know WHY this happened or HOW to fix it? Has it happened to anyone else? I hope I worded this well...
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