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Re: Xbox 360
« Reply #885 on: March 08, 2010, 08:02:01 pm »

Thanks for randomly dropping the price of Mass Effect 2 without telling me, Amazon. Really, thanks for that.
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Re: Xbox 360
« Reply #886 on: March 08, 2010, 08:40:12 pm »

I've got all but two achievements for Mass Effect 2. Just gotta fully upgrade a weapon and then beat the game on Insanity difficulty. HAHAHAHA
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Re: Xbox 360
« Reply #887 on: Yesterday at 02:41:36 PM »

New Portal 2 details.

I'm intrigued that this is taking place hundreds of years after the first Portal. Given that a lot of people (myself included) thought that the first Portal took place sometime before the events of Half-Life 2 (due to comments made by GLaDOS) I'm curious what (if any) clues will be given as to the state of things in the future. The new mechanics like painting different surfaces for different effects seems intriguing and ONLINE CO-OP? I have a feeling me and Sonic will hit that up. Hopefully it won't take us as long to get through that as we did for RE5. Looks like the single-player and the co-op storylines will be different, which is both good and bad. Bad in that it could mean continuity problems, but good in that it won't be like playing Halo co-op, which really, except for Firefight and getting the Vidmaster achievements, no one does.
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Re: Xbox 360
« Reply #888 on: Yesterday at 02:56:57 PM »

New Portal 2 details.

I'm intrigued that this is taking place hundreds of years after the first Portal. Given that a lot of people (myself included) thought that the first Portal took place sometime before the events of Half-Life 2 (due to comments made by GLaDOS) I'm curious what (if any) clues will be given as to the state of things in the future. The new mechanics like painting different surfaces for different effects seems intriguing and ONLINE CO-OP? I have a feeling me and Sonic will hit that up. Hopefully it won't take us as long to get through that as we did for RE5. Looks like the single-player and the co-op storylines will be different, which is both good and bad. Bad in that it could mean continuity problems, but good in that it won't be like playing Halo co-op, which really, except for Firefight and getting the Vidmaster achievements, no one does.

Quote from: That Article
Doug Lombardi the Vice President of Marketing at Valve says of the first game: "Portal was so short because it was a trial…" Now they are working on the sequel which is reported to be a full length, full price release that will be available this fall.

Oh hey, Left 4 Dead.

But yeah, this is intriguing. INTRIGUING!
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Re: Xbox 360
« Reply #889 on: Yesterday at 03:07:55 PM »

[color=Orange][b]Are you one of the people who think L4D2 should have been an add-on for L4D1? Cuz I thought you loved L4D2. You sure as heck play a lot of it with 'Pressio.

But, y'know what I'd REALLY love Valve to do? FINISH HALF-LIFE 2 EPISODE 3! Seriously. I don't know why they can't do that. They do L4D1, L4D2, and now Portal 2, but what about, gee, I don't know, the last chapter of one of the biggest games of all time? I mean, dang Bioware was able to make Dragon Age AND Mass Effect 2, two huge epic games. So why can't Valve finish a 4 hour game that could be DLC for $15? SERIOUSLY.
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Re: Xbox 360
« Reply #890 on: Yesterday at 03:53:20 PM »

Are you one of the people who think L4D2 should have been an add-on for L4D1? Cuz I thought you loved L4D2. You sure as heck play a lot of it with 'Pressio.


Left 4 Dead was pretty much undeniably a demo. I can't say that it wasn't worth the price, as it was a particularly lengthy, replayable demo, but it was just a beta test for the second game (especially the xbox version).
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