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Author Topic: Nintendo Wii  (Read 29545 times)
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Re: Nintendo Wii
« Reply #1935 on: June 27, 2008, 10:25:23 am »

Hasn't Konami learned their lesson yet?
2D + Castlevania = awesome
3D + Castlevania = epic fail

I already know that game is gonna suck.
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Alexisonfire
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Re: Nintendo Wii
« Reply #1936 on: July 04, 2008, 03:41:02 am »

I initially brushed this game off as another half-butt effort by some freelance developer working on a nintendo game. But am I wrong in thinking this game actually looks good?

<a href="http://www.youtube.com/v/2GTr3yofaK8&amp;hl=en&amp;fs=1" target="_blank">http://www.youtube.com/v/2GTr3yofaK8&amp;hl=en&amp;fs=1</a>
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Re: Nintendo Wii
« Reply #1937 on: July 05, 2008, 02:26:17 pm »

You know what would be cool? The ability to get demos of Virtual Console games. Currently, the only way to do that is by unlocking them in Brawl.
I'd like to try out some of the VC games before I buy them, to make sure there's no major glitches that would stop me from downloading them and to see if the controls are good. That would be great.
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Re: Nintendo Wii
« Reply #1938 on: July 05, 2008, 02:35:17 pm »

You can.

They're called ROMS.

Illegal, but that's all I use them for. To try before I buy.
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Re: Nintendo Wii
« Reply #1939 on: July 05, 2008, 06:59:07 pm »

I kinda meant that I wanted to try them out on the Wii specifically to check if there's no control issues or game-breaking glitches (see: Psychonauts on the 360's "Xbox Originals").
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Re: Nintendo Wii
« Reply #1940 on: July 05, 2008, 07:00:19 pm »

You could easily look that up on the internet. And since VC games are just ROMs run through an emulator, there most likely wouldn't be any game-breaking glitches.
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Re: Nintendo Wii
« Reply #1941 on: July 06, 2008, 02:40:07 am »

I kinda meant that I wanted to try them out on the Wii specifically to check if there's no control issues or game-breaking glitches (see: Psychonauts on the 360's "Xbox Originals").

Lol, I downloaded Psychonauts on the 360, and it wasn't any less choppy than it was on the PS2. Wink  Raz's clothes would randomly change to a bright cyan color instead of brown, which was extremely puzzling, but not really game breaking. It was less awesome stomping Lungfishopolis as a blue-clad Raz though.
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Re: Nintendo Wii
« Reply #1942 on: July 06, 2008, 02:52:05 pm »

In anticipation of a few games here and there, I decided to grab 2000 wii points. But, I thinking not all of them are going to be released soon (especially Shantae and MM9) and I've been sitting on a few games that I'd like to play.

-Bio Miracle Bokutte Upa

-DoReMi Fantasy: Milon's DokiDoki Adventure
-River City Ransom
-Gyrostarr

I'm leaning more towards DoReMi Fantasy and Gyrostarr. Anyone have any of these titles and would recommend them?
« Last Edit: July 06, 2008, 02:54:18 pm by Chairface Chippendale » Logged

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Re: Nintendo Wii
« Reply #1943 on: July 07, 2008, 03:26:08 am »

<a href="http://www.dailymotion.com/swf/x61ltv" target="_blank">http://www.dailymotion.com/swf/x61ltv</a>

Though I am a huge fan of the megaman series' music (even more so than the games), I can't really tell if they are using new music or have just pulled songs from other games.

Either way, it is a very, very good thing.

My main concern with the game is whether or not it will play like the pre-slide megaman games (1 & 2) or the later ones on the NES. I played MM3 and the MMX series long before I played the first two megaman games. And I found I could never get into them unless you had some way to dodge attacks.
« Last Edit: July 07, 2008, 02:31:04 pm by Chairface Chippendale » Logged

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Re: Nintendo Wii
« Reply #1944 on: July 07, 2008, 06:43:28 pm »

Though I am a huge fan of the megaman series' music (even more so than the games), I can't really tell if they are using new music or have just pulled songs from other games.

I've heard every mega man song from the original series, and those 2 are definitely new. Woohoo! When's the release date for that puppy anyway?
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Re: Nintendo Wii
« Reply #1945 on: July 07, 2008, 06:58:42 pm »

Okay, there were a lot of rumours out there that the music was going to be pulled from the classic games, such as Megaman 2.

But I think an awesome soundtrack that is both new and is on par with some of the greatest soundtracks in the biz is a significantly better route.

But I would not mind Snake Man's theme to be in there. Not one bit.\

As for a release date, we at least can see a 2008 in that video. Other than that, the best answer would be "not soon enough".
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Re: Nintendo Wii
« Reply #1946 on: July 09, 2008, 01:41:02 am »

September. 2008. $10.

Awesome.

Also, It'll have DLC. I really hope that is the good kind of DLC and not "Lumines Live", "The Godfather", or "We Love Katamari" DLC
« Last Edit: July 09, 2008, 04:48:43 pm by Chairface Chippendale » Logged

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Re: Nintendo Wii
« Reply #1947 on: July 10, 2008, 03:58:58 am »

Uh...what?

I guess when we asked for new Nintendo IPs, we should have been more specific.
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Re: Nintendo Wii
« Reply #1948 on: July 16, 2008, 11:31:20 pm »

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Sonic the Werewolf.
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Re: Nintendo Wii
« Reply #1949 on: July 22, 2008, 07:28:16 pm »

Yes, Nintendo. You CAN has Dead Rising port

Hopefully they're working on a sequel too.
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