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Author Topic: Super Smash Bros Brawl  (Read 24269 times)
The Dark One™
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Re: Super Smash Bros Brawl
« Reply #1695 on: April 28, 2008, 05:37:19 pm »

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Re: Super Smash Bros Brawl
« Reply #1696 on: May 02, 2008, 08:06:00 am »

1. Wario
2. Ness
3. Wolf

Who I main, I guess. I'm basically the best with Wolf, but I don't really enjoy playing as him very much... It feels kinda like a chore. Where Wario and Ness are more Fun.
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Re: Super Smash Bros Brawl
« Reply #1697 on: May 03, 2008, 04:01:18 am »

Boy... trying to beat Boss Battles on Intense is as difficult as it sounds... Stupid Tabuu always gets me... Although since I'm bored I'll give some insider tips.

Tip #1: Use Ness. I know he's my best character and no one else's, but if you want to survive, you're going to need to use PSI Shield. The shield is only usable on Duon (which the pink one fires from his arm canon [not head]) and on Master Hand when he turns into a gun. Both of these can very well act as extra hearts. You can use Lucas if you want, but these battles are all about the strong aerials, which Ness has plenty of. Now onto the specific bosses.

Rayquaza: Pray that he shows up early. He's probably the hardest regardless, but if you meet him at #7 or more in the roster, he gets insanely faster and more powerful. The same is true for the others, but it's really only noticeable with Ray and Porky. To start off, Ray tends to do the tail-swing first, so jump near the start. Attack using aerials and the bat (when safe), keeping an eye out for if he's going to move somewhere or attack. Roll-dodge if he goes off screen (top or side), as he will return very promptly. You'd think the PSI shield would work on the beam attacks, but it doesn't. Good luck on this one.

Petey: Likely the easiest one if you know what to do. Petey is someone who can kill you easily if you give him the chance, so don't. Stay in the middle throughout the fight, moving a little to the left or right depending on where he's jumping to. When he lands, attack the cage and avoid his swings. Fairly simple, although this tactic takes more time than most. Still, it's worth it to leave with 0% damage.

Ridley: Not someone to worry about. The Ridley's are really only good at raising your percent, as long as you dodge the slow attacks. Again, focus on aerials, watching out for when he goes off screen, at which point you can either jump up a little and fall to make him miss, or air dodge. Take advantage of his wind attack by using a fully charged PK Flash (takes away a very good portion of health).

Meta Ridley: Again, not much to worry about (although I spent forever trying to get the Meta Ridley trophy in SSE, so maybe I'm just used to him). Still, he's very predictable. Whenever he finishes a move and slowly returns to hover over the ship, jump up and charge a PK Flash. To avoid most of his attacks, jump up when he begins to do a move; this will avoid his ship-slam and tail-drag attacks. Fairly simple battle, 0% damage a high possibility.

Master Hand: If you're good with air-dodges, this guy's a breeze. Him and Crazy are noticeably weaker than the other bosses, and are very predictable (we've been fighting this one since the 90's). If you're high on damage, be sure not to kill him until he's shot you with a gun and you absorb it. An easy 60% recovered.

Crazy Hand: No moves to absorb, but easy and predictable. When fighting him and Master early on, shields work well if you're not good with air-dodges. Later, though, most of their moves will break your shield. Same with everyone else, basically.

Galleom: Quite the annoyance. He'll be jumping around wherever you go, so just stick close and air-dodge when necessary (big punches or ground-pounds). Aerials are good, though don't get caught under him when he's doing the 4 ground pounds (again, air dodge). Especially watch our for the tank-form. That'll send you flying easily. Starting with 50% damage or more is highly discouraged.

Porky: Annoying if met early... terrible if met late. He'll usually begin by doing the multi-jab, so roll under him and bat him a couple times while he does this. He may start to move forcefully; that is, his steps will harm you. To stop this, jump from one side of him to the other, causing him to stop and slowly speed up in the other direction (which will stop the legs from harming you). If met late, he may do the stampede attack, which you must dodge at all costs, although early on he tends not to use it. Medium difficulty.

Duon: What can be said about little old Duon? Well, he can either be your best friend or worst enemy. Be cautious when fighting the blue one up close, for he will kill you fast if your damage is high. There is also a question of whether to go into this fight with damage or to use a heart. Up to 75% is safe, but if you wager you can go in with 100% or more hoping to use the PSI shield to reduce it, then go ahead. When the pink one uses his gun, be as close as you can to get as many hits as possible (3 shots should bring just about anything to 0%). While in limbo, waiting for the gun, stay far away from the blue one. If he begins to move slowly toward you, run toward him and quickly shield-roll away so you aren't trapped off the edge while he triple-slices you. The missiles on Intense are powerful if they hit Duon, but they seek you much closer than other difficulties, and you will likely have one hit you while you try to get them to hit Duon.

Tabuu: Same old Tabuu you all know and love. Be sure to go into this fight with 0% or something close. He won't stand around as much, so attack whenever you can. Predictable moves if you're fast enough to spot them, but they're much more powerful. Off-waves, gold box, and lasso won't kill you if you're at 0%, but by 30% it gets close (not precisely sure). Learn his moves well and know how to dodge them. I've managed to reach him a handful of times in my many attempts at Intense boss battles, but he has always won.

If you want more practice defeating each boss, go through Subspace to collect each Boss trophy. You'll learn the tricks necessary to win, guaranteed.
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Re: Super Smash Bros Brawl
« Reply #1698 on: May 03, 2008, 05:57:12 am »

Anybody have any tips for Cruel Mode? I'm trying to get the one award for beating 4 or 5 enemies in Cruel Mode. So far, absolutely zero luck. I get hit three times and I'm gone.
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Re: Super Smash Bros Brawl
« Reply #1699 on: May 03, 2008, 11:01:20 am »

Anybody have any tips for Cruel Mode? I'm trying to get the one award for beating 4 or 5 enemies in Cruel Mode. So far, absolutely zero luck. I get hit three times and I'm gone.

There's also one for getting 10 or more kills in Cruel Mode, so have fun with that!

I found a pretty good way, although it still involves some luck. Use Kirby, and jump off the side a little ways. The ambitious enemies will follow you off, at which point you use final cutter to send them flying down in big numbers. Of course, you'll have to position yourself mid-air to grab onto the edge with the cutter as you are moving downward. Once you grab the edge, fall off and repeat the attack. It takes a little practice, but you'll get it.

Here's a complex diagram of the situation.



The green ones tend to survive this though, which is lame.
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Re: Super Smash Bros Brawl
« Reply #1700 on: May 03, 2008, 11:24:09 am »

There's an easier way. Just use pit, jump off the side, and fly underneath the stage. Three hops, then use his up+B and fly to the other side. Cling onto the edge, drop back down, and repeat. Every few rotations, an enemy will jump down and be unable to get back on. Takes some time, but I managed to get 10 enemies killed without taking a point of damage.
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Re: Super Smash Bros Brawl
« Reply #1701 on: May 03, 2008, 11:56:26 pm »

my friend did it basically that same way, but he glided up and down beneath the stage
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Re: Super Smash Bros Brawl
« Reply #1702 on: June 29, 2008, 06:34:05 pm »

New dojo update. I'm not lying. Seriously.

It's another snapshot collection. (and check out the japanese one too)
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Re: Super Smash Bros Brawl
« Reply #1703 on: July 03, 2008, 12:29:21 am »

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Re: Super Smash Bros Brawl
« Reply #1704 on: July 03, 2008, 11:29:57 am »

So we had two or three delays and there still wasn't enough time to include all the characters?
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Re: Super Smash Bros Brawl
« Reply #1705 on: July 03, 2008, 11:31:30 am »

I recently went to a Chinese restaurant, and all the guys working there looked like Sakurai.

Racism by Teatime, or conspiracy by Sakurai?
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Re: Super Smash Bros Brawl
« Reply #1706 on: July 03, 2008, 03:30:06 pm »

I'm leaning towards the racism.
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Re: Super Smash Bros Brawl
« Reply #1707 on: July 03, 2008, 05:04:56 pm »

Yep, racism.

Especially since Sakurai is Japanese.
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Re: Super Smash Bros Brawl
« Reply #1708 on: July 03, 2008, 10:31:33 pm »

Yep, racism.

Especially since Sakurai is Japanese.

Eh, whatever, Depressio.

...Wait...maybe you're Goombazoid...er, I can't really tell.
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Re: Super Smash Bros Brawl
« Reply #1709 on: July 03, 2008, 10:45:38 pm »

There's an easier way. Just use pit, jump off the side, and fly underneath the stage. Three hops, then use his up+B and fly to the other side. Cling onto the edge, drop back down, and repeat. Every few rotations, an enemy will jump down and be unable to get back on. Takes some time, but I managed to get 10 enemies killed without taking a point of damage.

If I wasn't so dreadful at controlling Pit, I'd try this.
I always end up using his up+B incorrectly and killing myself...guess I've gotta practice.
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